Just putting up a little post to see how everyone out there is doing. There hasn't been much activity on this here blog, and I thought I would just see if anyone still checks this thing out.
Happy Holidays!
Tuesday, November 27, 2007
Sunday, May 20, 2007
Party.
Party/Picnic/Potluck in my town, Milpitas.
All of you guys are invited. It is located at Sinnott Park at the end of:
tahoe drive
milpitas, ca 95035
Partry from 3-8 pm. Hope to see you guys there!
More details at this link:
http://www.evite.com/app/publicUrl/tonybuirocks@yahoo.com/findmeajob
All of you guys are invited. It is located at Sinnott Park at the end of:
tahoe drive
milpitas, ca 95035
Partry from 3-8 pm. Hope to see you guys there!
More details at this link:
http://www.evite.com/app/publicUrl/tonybuirocks@yahoo.com/findmeajob
Thursday, May 17, 2007
Last Class
For this Saturday I will be at class for anyone who wants any feedback on the Invisible Cities project. If there is anything else anyone has questions about such as portfolios, other assignments, or questions about the industry I can answer some of that.
This class is not required, it is just there if you want the help. If you could let me know if you'll be coming or not I would appreciate it.
Thanks guys!
This class is not required, it is just there if you want the help. If you could let me know if you'll be coming or not I would appreciate it.
Thanks guys!
Wednesday, May 16, 2007
class this saturday.
Hey Dela,
Is there a class this Saturday? I might not be able to make it, since I have to pick up some relatives coming into town that morning. Please let me know, thanks.
Nigel
Is there a class this Saturday? I might not be able to make it, since I have to pick up some relatives coming into town that morning. Please let me know, thanks.
Nigel
Saturday, May 12, 2007
Jaime's Shadow Puppeteers
Hi Dela, I want to thank you and Jeff so much for the mock interviews. It was very helpful and I learned a lot. I really appreciate your time and effort in making it like a real interview.
Here are my Shadow Puppeteers: Father and Son. They both work together traveling around entertaining the towns. The father, on the left, is an expert puppeteer and cares a lot about his craft/profession. He holds a shadow puppet with great care. He wants to pass down the skills to his only son. On the right is his son. His son means well but is clumsy, lazy, and goofy. He holds his shadow puppet the incorrect way and breaks it. He also wears a picture of his mother on his head wrap in her memory. In the middle is the Beast of Burden, Buddy. He is loyal and grew up with the shadow puppeteer family. He likes to have fun but can sometimes get into trouble too. He sometimes doesn't have patience for the shadow puppeteer's son and hates it when he sleeps on his back and drools (As seen in the story beat below) A smaller story beat depicts Buddy and the son knocking over the cart and getting yelled at by the shadow puppetmaster. Any critique would be great. Thanks.
Thursday, May 10, 2007
Final Assignment
Here is the final assignment it is based on the book Invisible Cities by Italo Calvino. This book is about a conversation between two men, one is a king and the other is describing to the king about cities he has seen on his many travels.
This is a more advanced project, based on how you approach it, as well as the subject. Originally I was going to use this as an example of how environment can influence the design of it characters. So the assignment was read about the environment and then design the people that inhabit that world.
For your final assignment I'm leaving the option up to you. Pick one city then based on the text, choose for yourself what you want to focus on. That can be characters, environments, props, moment scenes, or something else based on your portfolios focus. Please let me know which you are choosing to due so I can crit it appropriately.
Interviews
This weekend we will be holding mock interviews. It will be set up as close to the real thing as we can get it, so please treat this as a serious learning experience.
Each interview will be fifteen minutes, in order to get through the class. I have asked a friend and industry professional to join me during this process, so we will both be interviewing you. Please bring what you would bring to a real interview and dress how you feel is appropriate.
Below is the list of people who put their name up to be interviewed and the time of each interview. If for some reason this time does not work for you or I didn't get your name please let me know.
Lauren 10:00 - 10:15
Saro 10:15 - 10:30
Jaime 10:30 - 10:45
Nigel 10:45 - 11:00
Jens 11:00 - 11:15
Amie 11:15 - 11:30
Kelly 11:30 - 11:45
JP 11:45 - 12:00
Sarita 12:00 - 12:15
Janet 12:15 - 12:30
Each interview will be fifteen minutes, in order to get through the class. I have asked a friend and industry professional to join me during this process, so we will both be interviewing you. Please bring what you would bring to a real interview and dress how you feel is appropriate.
Below is the list of people who put their name up to be interviewed and the time of each interview. If for some reason this time does not work for you or I didn't get your name please let me know.
Lauren 10:00 - 10:15
Saro 10:15 - 10:30
Jaime 10:30 - 10:45
Nigel 10:45 - 11:00
Jens 11:00 - 11:15
Amie 11:15 - 11:30
Kelly 11:30 - 11:45
JP 11:45 - 12:00
Sarita 12:00 - 12:15
Janet 12:15 - 12:30
Tuesday, May 8, 2007
ghost hunters exterior
Hey Dela,
I worked on the ghost hunters environment over the weekend. I wanted to depict a moment in the story were Charlie takes Mimi a walk arround town to look for her lost parents. The overall feel I wanted to be very cold, sad, and very empty. Any suggestions or comments would be great,. Thank you.
I worked on the ghost hunters environment over the weekend. I wanted to depict a moment in the story were Charlie takes Mimi a walk arround town to look for her lost parents. The overall feel I wanted to be very cold, sad, and very empty. Any suggestions or comments would be great,. Thank you.
Friday, May 4, 2007
Interviews postponed
Change of plans for Saturday's class. We will be postponing our interviews and ending class early so we can catch the David Coleman lecture. So pass the word to anyone who might not get this.
Thursday, May 3, 2007
Interviews, interviews, interviews.
This weekend we will be holding mock interviews with each student to give you a taste of what you might experience in the real world.
You will be interviewed by myself and another industry professional who has kindly donated his time to come in to help out, so consider this as a seriuos learning expirence. We will set this up as close to a real interview as we can short of offering you a job.
Each interview will be about fifthteen minutes just so we can get through the class. I would suggest wearing what you feel is appropriate, bring a portfolio and any thing else you feel you need.
When we are finished we will talk about the interview process, tell you about our expirencesas well as yours, and answer any questions you have.
Stay tunned for more informaition and the time of your interview.
You will be interviewed by myself and another industry professional who has kindly donated his time to come in to help out, so consider this as a seriuos learning expirence. We will set this up as close to a real interview as we can short of offering you a job.
Each interview will be about fifthteen minutes just so we can get through the class. I would suggest wearing what you feel is appropriate, bring a portfolio and any thing else you feel you need.
When we are finished we will talk about the interview process, tell you about our expirencesas well as yours, and answer any questions you have.
Stay tunned for more informaition and the time of your interview.
Tuesday, May 1, 2007
puppet final inhouse (with fixes)
Bui: FINAL Final Animatic
Here is the final animatic.
I took your advice Dela. I hope everything reads better.
Crits, anyone?
I took your advice Dela. I hope everything reads better.
Crits, anyone?
Monday, April 30, 2007
Nigel_inhouse:
shadow play
Experimented with some little frog ideations..
I want my story to be about a shadow play performer who uses only his hands to create beautiful silhouettes. He rides a giant frog that holds a shadow play theatre on its back. They rest at docks to perform enchanting plays for people. They can also rest in the middle of bodies of water, and perform for sailors.
here are some in house drawings my performer, his theatre, and his beast of burden.. crits and comments welcome!!
jehan
Sunday, April 29, 2007
Lauren's Characters
Hey Dela. I was sorry to hear about your loss. I'm posting some Flash-style drawings and expression/gesture sketches of my characters (the camel and the puppet master). I did these in this vector style because I thought it could work as a good base for creating enrique's style (an underpainting of sorts). I like them just as vector drawings, too :-). I am working on a sketch with all the elements (the cart, camel, puppet master, and that nasty goat), which I will post soon. I hope you approve of these! --Lauren
Saturday, April 28, 2007
Kelly: InHouse
Hey Dela! Here are my in house drawings.One the Twins I'm not sure if I am happy with it or not. I can't pin point it so any suggestions on what you think I could push more please let me know. On the Cart I took what you said and made sure that the door could be seen clearly since it is a main story element. On the elephant I was trying to push the shapes more and making her a bit quirky. I am still debating whether I like the small ears vs. larger ones.Any comments and suggestions from anyone would be greatly appreciated. Thanks!
Shadow Puppet: In House
Hi Dela,
Here are my explorations for the week. I haven't settled on the look of the character or cart and still think that the designs in the beast, character, and cart can be pushed even further. I have just been exploring and trying to push the shapes. I am having fun with the design process right now and don't want to settle just yet. I like the design of the rhino but I still think it can be pushed overall like in the head designs I worked on. I am still going to do some designs on the komodo dragon and see where that takes me. I haven't decided on which cart or character to develop further and I am still going to continue exploring those designs as well. Any suggestions would be great from all. Thanks
Beast Of Burden
Janet: Puppeteer Project
Hi Dela,
Here is my development work for this week. The props and characters are designed to be fun and kid-friendly. I went for a youthful, lanky, puppeteer to have a character who can easily empathize with children and tried to incorporate what we discussed in class. Any comments to help improve these would be great.
Friday, April 27, 2007
Saro: Camel & Cart in-house
JP: Puppeteer Ox In House
pants variations
Wednesday, April 25, 2007
Saturday's Class
We won't be having class this weekend. I'll be in Michigan attending services for my Grandmother, she passed away last week.
I would suggest showing up and critiquing each others work, I think you are all at a level to give professional feedback. Please post your InHouses on the blog so I can see them.
Thanks
I would suggest showing up and critiquing each others work, I think you are all at a level to give professional feedback. Please post your InHouses on the blog so I can see them.
Thanks
rough character in house.
Demon Puppet
Hey Dela.
After walking into Nino's class and talking to Gary, I thought elaborating on Nino's project would give me a nice piece to show EA, since they are less whimsicle in their style of games. I just wanted to show them something different from everything in my profolio so I whipped this out real quick. Some how when i was drawing him, I could not get the shadow puppet idea out of my head, and he turned out to actually be a puppet. I know its not a part of our class, so maybe you could give a just a few comments on it when you have time (after others with class related work). thanks
nigel
After walking into Nino's class and talking to Gary, I thought elaborating on Nino's project would give me a nice piece to show EA, since they are less whimsicle in their style of games. I just wanted to show them something different from everything in my profolio so I whipped this out real quick. Some how when i was drawing him, I could not get the shadow puppet idea out of my head, and he turned out to actually be a puppet. I know its not a part of our class, so maybe you could give a just a few comments on it when you have time (after others with class related work). thanks
nigel
Tuesday, April 24, 2007
JP: Puppeteer Ideations
Dela,
Here are some more ideations based on the comments you gave in class. I tried to push the shape of the oxen in a more Enrique way, and I explored some new ideas on the multi-armed puppeteer. It seems the bell idea has been done on the ox, so I will come up with something else. The yoke should be a pretty good element to break up the shape too. I still sort of like the old puppeteer, so I put that in there for contrast with the new ones. I also like the dwarf. Please let me know what ideas resonate with you, what's working, and any other suggestions you might have.
Thanks!
Interviews
I just wanted to wish everyone who has an interview coming up the best!
I know the first interview can get anyone a little nervous ( I know I was), but you all have been creating some very strong work both in the approach and story telling as well as the visual astetics. Please feel free to list me as a reference, just let me know if you do. If for some reason you have any last minute questions, please feel free to email me or give me a call.
I know the first interview can get anyone a little nervous ( I know I was), but you all have been creating some very strong work both in the approach and story telling as well as the visual astetics. Please feel free to list me as a reference, just let me know if you do. If for some reason you have any last minute questions, please feel free to email me or give me a call.
shadow puppet characters: in house
Hey Dela,
here are some more refined character ideations.
This is the character I choose. im not sure which version of the face looks better. He has brass rings everywhere to make sound effects. collects garbage as a cheap way to make the puppets. wears a mask on the back of his head and plays the drum as he enters the city he is going to perform in.
here are some more refined character ideations.
This is the character I choose. im not sure which version of the face looks better. He has brass rings everywhere to make sound effects. collects garbage as a cheap way to make the puppets. wears a mask on the back of his head and plays the drum as he enters the city he is going to perform in.
Monday, April 23, 2007
Kelly: Cart Ideations
Hi Dela! I did more cart ideation based off the feedback you gave me in class on Saturday it was very helpful. I really tried pushing the shapes more. I think I am leaning towards the first one in the top row maybe combining elements from a couple of others that I like. If anyone has any comments or suggestions please let me know. Thanks!
Saro: Shadow Puppet ideations
Dela,
here are my ideations on the shadow puppet master that I've spoken about to you in the e mail, I would appreciate it if you could give me some feedback before I go into in-house level. Thanks Dela.
Hi guys,
Unfortunately I couldn't make it to class this Saturday, so if anybody could give me some feedback on these, that would be very helpful, thank you.
Friday, April 20, 2007
Student Work.
Some of you may have seen this. If you haven't take a look at what students over seas are getting into. The style is great as well as the action and storyboarding that went into it. I think animation over here will lean more in this direction in a few years. It's HOT!
Nigel, Lauren, Kelly, Tony, Amie, Sarita be sure to take a look.
http://www.youtube.com/watch?v=avyWjn1uV5I
Nigel, Lauren, Kelly, Tony, Amie, Sarita be sure to take a look.
http://www.youtube.com/watch?v=avyWjn1uV5I
Class
For tomorrow's class be sure to bring in supplies to work with! Spread the word to anyone that might not read this.
Thursday, April 19, 2007
Bui: Final Animatic
Tuesday, April 17, 2007
Rufus maquette.
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